Re: 02/04/15 - Coop URSS is Back!
Posted: 01 Apr 2015, 18:22
cambio di programma... presente al 90%
Forum del Clan Italiano di Arma 3 - 9th Generic Unit
https://forum.9thgenericunit.com/
Code: Select all
comment "Exported from Arsenal by {9GU}LtGen.Jimmy";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "TRYK_U_B_TANOCP_CombatUniform";
for "_i" from 1 to 2 do {this addItemToUniform "AGM_Bandage";};
this addItemToUniform "AGM_Morphine";
this addVest "TRYK_V_ArmorVest_coyo2";
this addItemToVest "SmokeShell";
this addItemToVest "SmokeShellGreen";
for "_i" from 1 to 2 do {this addItemToVest "Chemlight_green";};
for "_i" from 1 to 9 do {this addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
for "_i" from 1 to 3 do {this addItemToVest "HandGrenade";};
this addBackpack "rhsusf_assault_eagleaiii_ocp";
for "_i" from 1 to 5 do {this addItemToBackpack "AGM_Bandage";};
for "_i" from 1 to 5 do {this addItemToBackpack "AGM_Morphine";};
for "_i" from 1 to 5 do {this addItemToBackpack "AGM_Epipen";};
for "_i" from 1 to 2 do {this addItemToBackpack "AGM_Bloodbag";};
this addItemToBackpack "AGM_EarBuds";
for "_i" from 1 to 6 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
for "_i" from 1 to 3 do {this addItemToBackpack "HandGrenade";};
this addHeadgear "rhsusf_opscore_03_ocp";
this addGoggles "TRYK_SPGEAR_Glasses";
comment "Add weapons";
this addWeapon "rhs_weap_m4a1_m320";
this addPrimaryWeaponItem "rhsusf_acc_rotex5_grey";
this addPrimaryWeaponItem "rhsusf_acc_anpeq15";
this addPrimaryWeaponItem "optic_Arco";
this addWeapon "hgun_P07_F";
this addHandgunItem "muzzle_snds_L";
this addWeapon "Rangefinder";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "AGM_Altimeter";
this linkItem "tf_anprc152_3";
this linkItem "ItemGPS";
this linkItem "TRYK_Shemagh_shade_N";
this setSpeaker "AGM_NoVoice";